![]() ![]() Money owed for completed production milestones usually came in later than the agreed date, with payments being halted entirely for 4 months after the publishers allegedly demanded that the source code for The Sinking City be handed over to them. Not long after the deal had been signed, Frogwares claims to have encountered its first problem. ![]() Frogwares would receive payments whenever production milestones were completed, as well as a share of the revenue once The Sinking City was released. In exchange, Frogwares would receive financial contributions towards development and still own the intellectual property. When development on The Sinking City began in 2017, Bigben and Nacon signed a licensing agreement that would give the companies the right to sell and commercialize the game on Xbox One, PS4, and PC through the Epic Games Store and Steam. In an open letter, the developer has accused publishers Bigben Interactive and Nacon of withholding royalties, several contract breaches, and even attempting to imply that the studio was merely a "technical partner" on the game. ![]() Now Playing: The Sinking City - Locations Gameplay Trailerįrogwares, the developer behind the horror game The Sinking City, has revealed why the game was removed from several platforms recently. By clicking 'enter', you agree to GameSpot's ![]()
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